
Lead Developer - Tycoon game
Job Description
Posted on: June 28, 2025
Company Description
TIGG (The International Games Group) offers strategic finance and business support to early-stage game development startups in Australia. This job is posted as a paid freelance contract with one of our clients.
Role Description
This is a contract role for a Lead Developer in a base-builder/tycoon game for PC. The role is remote, with the freedom to work from anywhere within Queensland (preferred). The Lead Developer will oversee the planning, design, and development of the game, working closely with the creative director and producer. Day-to-day tasks include programming, leading a team of mid level developers and artists, and collaborating with creative to implement new features and systems. Current, early-stage prototyping has been done in Unity but this is a green-field project and we want to work with you to decide on best tools and practices. Early estimated project length is 4-6 months to vertical slice, with the option to extend for another 8 months beyond that.
Qualifications
- Strong skills in Game Programming and Unity/Unreal
- Experience in Game Design
- Excellent problem-solving and analytical skills
- Ability to lead a small development team effectively
- 5+ years of industry experience, including shipped titles.
People of diverse backgrounds are encouraged to apply.
Not sure if you qualify for a lead role? Mid and Junior roles to be advertised soon, so please feel free to reach out.
This is a freelance contract, so no visa sponsorship or relocation is possible.
Apply now
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